InkBleederWolf
museum-of-artifacts:

Parade armor of King of Sweden Erik XIV, 1563-1564

museum-of-artifacts:

Parade armor of King of Sweden Erik XIV, 1563-1564

airhaven:

littlemisspaintbrush:

[Drawings I forgot to post Part 2 (ノ>▽<。)ノ]

Studio Ghibli quotes for Japan Lover Me ♥

www.japanlover.me

i want all of these to tack to my walls.

visitheworld:

The mountain oasis of Chebika / Tunisia (by Sandro Mancuso).

visitheworld:

The mountain oasis of Chebika / Tunisia (by Sandro Mancuso).

inonibird:

And now for something completely different. Ish. ¯\(°_o)/¯
(had this particular comic in mind)

inonibird:

And now for something completely different. Ish. ¯\(°_o)/¯

(had this particular comic in mind)

debi-zona:

yeah herostuck \(0w0)/

beautiful-wildlife:

Wrestling by Barbara A.S.
furryartsandotherfarts:

To Watch Her Smile by DerivedJam

arutairu:

bugs are so hilarious like bro u used to be huge three-meter scorpions killing everything in the ocean, u used to be these giant millipedes that ate dinosaurs, and now… now ur just a gross looking tiny thing… i squish you so many times per day, you idiot, u weakling, karma is so bad for u… youre so small… you eat dirt… bitch„,

catoverlord:

When you’re over-leveled in a video game

image

dicksweredinner:

akhrati:

thedirtyoldgentleman:

kaniehtiio:

For thousands of years, we told stories from one generation to the next. Our stories help us to understand how the world is ordered and our place within it. But what good are old stories if the wisdom they contain is not shared?

In Never Alone, players take on the roles of Nuna, a young Iñupiaq girl and an Arctic fox, in an atmospheric puzzle platformer that combines traditional folklore, stories, settings, and characters handed down over many generations by Alaska Native people whose roots and heritage date back millennia. 

Featuring imagery and themes drawn directly from Iñupiat and other Alaska Native cultures, Never Alone features striking visuals, emphasizes the sensibilities and perspective of these indigenous Arctic people and requires players to work cooperatively to succeed in challenging and harsh environments. [x]

Can we also talk about how this is being created by the first indigenous game company in the US?

I saw the dev session at Eurogamer and the story of the studio is absolutely amazing. They had the most beautiful photo of one of the most respected storytellers, a woman in her eighties, utterly delighted by the game, controller in hands.

Definitely pick this up and support the wonderful people behind this game.

This is the type of game I’ve been waiting forever for.